Other players must abide by the procedure published for the tournament in order to skip any rounds.
Players are sanctioned for skipping rounds unduly.Once the game has started, any apparent non-trivial mistakes in the recorded elapsed time can only be corrected by the referee.
A clock found to be malfunctioning is replaced and set by the referee. If an analogue clock does not show a time excess immediately, then this is replaced by interpreting what should have been the clock's correct indication.
At a time determined by the tournament director, Black's clock is started either by the referee or by the players themselves. In special circumstances, the referee may start clocks on some boards at a different time.
If a player is late 60 minutes or more, he loses his game.At the start of each overtime period, the required number of overtime stones are taken from the bowl and placed on the table clearly visible to the opponent. During this process, the opponent resets the clock if this needs to be done manually.
A player in overtime uses the overtime stones for each play, and not stones from the bowl. A pass consists of returning an overtime stone to the bowl and then pressing the clock.Where Japanese Byoyomi is used together with a digital clock, a move must be completed within the byoyomi time period.
In Ing Overtime, each player may buy up to three overtime periods. The length of each is 1/6 the basic time. Entering each costs another 2 points. Exceeding the third overtime period loses the game on time.
Finite thinking time does not use any overtime.The alternation consists of the competitive phase followed by the neutral phase. During the competitive phase, one or both players moving next can make a play to improve the score or to fill a basic endgame ko. During the neutral phase, neither player can do so because only dame and teire, if any, are left.
If the first two successive passes occur prematurely during the competitive phase, then the clock is neutralised, each player's time is set to exactly 1 minute, and the clock is restarted for resumed alternation.
Until two successive passes during the neutral phase, every legal play is considered sportsmanlike.
During the neutral phase, a player has to pass if his opponent has just passed. Then on neutralised time, more dame and teire may be filled quickly in continued alternation.
Every effort must be made to discuss and resolve the dispute in a separate room, or at least away from players still busy with their games.
Decision making considers the involved persons' point of views. Witnesses may be called.
Any decision made regarding a dispute at any level must be explained in clear language and carefully justified.
Decisions are made impartially. In particular, no attempt should be made to use positional judgement in reaching a decision, although also the scoring rules are to be applied correctly.
In any particular dispute, a player may not also be a member of the body discussing the dispute. No person can be involved as an arbiter at more than one level in the same dispute.
The function of the referee is to inform players about the rules valid for the tournament, to apply the rules, and to enforce them.
Players can ask to be shown the rules or be explained a digital clock, and in the first instance a referee attempts to mediate or to simply clarify the rules. If this resolves the dispute, no judgement is made and the matter is ended.
If the referee decides that the game in dispute should resume, but the player still wants to appeal, then the player must inform the referee and the opponent that the game is played under protest. When signing a result form, the player must state that the game was played under protest. Failure to do so means that the player gives up the right to appeal.
The appeals committee is formed of three persons before the start of the first round and includes reserves. If there are fewer than three at the time of a dispute, then other players must be co-opted to the committee to make up the number. If a committee cannot be formed, then a game in dispute may be adjourned.
If it cannot meet in time before the tournament's next round, then only the present member or members of the appeals committee arbitrate. For only the purpose of making a next round's pairings, the appeals committee's decision is final.