(;FF[4]
CA[UTF-8]
GM[1]
DT[2022-05-28]
PC[OGS: https://online-go.com/game/44133612]
GN[Transatlantic Pro League]
PB[zhangbrady]
PW[Avtikh]
BR[6k]
WR[1k]
TM[300]OT[3x30 byo-yomi]
RE[B+R]
SZ[19]
KM[6.5]
RU[Japanese]
C[Avtikh: gl hf
AndriiKravets: \[object Object\]
]
;B[pd]
(;W[dp]
(;B[qp]
(;W[dd]
(;B[cc]
(;W[dc]
(;B[cd]
(;W[de]
(;B[bf]
(;W[oq]
(;B[po]
(;W[qc]
(;B[pc]
(;W[qd]
(;B[qf]
(;W[qe]
(;B[pe]
(;W[rf]
(;B[qb]
(;W[rb]
(;B[re]
(;W[pb]
(;B[rc]
(;W[qa]
(;B[rd]
(;W[qb]
(;B[rg]
(;W[pf]
(;B[qg]
(;W[nc]
(;B[nf]
(;W[ld]
(;B[np]
(;W[pk]
(;B[nk]
(;W[qn]
(;B[pn]
(;W[pm]
(;B[om]
(;W[qm]
(;B[rj]
(;W[rp]
(;B[rq]
(;W[ro]
(;B[pq]
(;W[nj]
(;B[ok]
(;W[qj]
(;B[oj]
(;W[ri]
(;B[qi]
(;W[pi]
(;B[qh]
(;W[rk]
(;B[pj]
(;W[qk]
(;B[fq]
(;W[jp]
(;B[hp]
(;W[eq]
(;B[fp]
(;W[dn]
(;B[in]
(;W[mq]
(;B[kq]
(;W[jq]
(;B[kp]
(;W[jo]
(;B[kr]
(;W[hq]
(;B[fn]
(;W[ko]
(;B[lo]
(;W[lp]
(;B[jr]
(;W[ir]
(;B[mp]
(;W[lq]
(;B[nq]
(;W[ln]
(;B[mo]
(;W[jm]
(;B[fl]
(;W[er]
(;B[fr]
(;W[im]
(;B[hn]
(;W[ik]
(;B[dk]
(;W[cf]
(;B[ce]
(;W[cb]
(;B[bb]
(;W[bg]
(;B[df]
(;W[cg]
(;B[db]
(;W[eb]
(;B[ca]
(;W[ef]
(;B[hj]
(;W[fj]
(;B[ei]
(;W[dg]
(;B[ij]
(;W[jj]
(;B[ji]
(;W[ki]
(;B[jh]
(;W[kk]
(;B[hk]
(;W[hl]
(;B[bm]
(;W[gl]
(;B[fk]
(;W[gk]
(;B[co]
(;W[cp]
C[wenbin.tao: hf
]
(;B[gj]
(;W[fi]
(;B[hh]
(;W[ej]
C[NateC89: I feel like b has to kill w's bottom group, but that looks quite difficult
]
(;B[kh]
(;W[li]
(;B[lh]
(;W[do]
(;B[cl]
(;W[lr]
(;B[mr]
(;W[mk]
(;B[bo]
(;W[bp]
(;B[es]
(;W[cr]
C[srlee: \[object Object\]
]
(;B[di]
(;W[fh]
(;B[bi]
(;W[cm]
C[Suigetsu.: if white secures the top now he is ahead I think
]
(;B[cn]
C[Suigetsu.: But its not possible in one move so yeah... 
]
(;W[dm]
(;B[dl]
(;W[ao]
(;B[bn]
(;W[id]
(;B[fb]
(;W[ec]
(;B[ic]
C[Trevoke: that move was not on my radar
]
(;W[jc]
C[Suigetsu.: the clamp?
]
(;B[hc]
C[Suigetsu.: well sabaki is an important technique when invading so deeply!
]
(;W[gb]
C[Trevoke: Well, yes, that's not what I mean
]
(;B[jb]
(;W[kc]
(;B[gc]
C[Suigetsu.: attachment, is a sabaki technique, gaining strength by attaching to strength, assuming you mean that
Trevoke: What I meant was that when I was considering the follow-ups for B to reduce and live effectively, this particular attachment was not a move I was considering, and as such as I am going to learn from B
]
(;W[fc]
(;B[ge]
(;W[hg]
C[Suigetsu.: check out lectures on sabaki! very useful to know ^^
Trevoke: Thank you
]
(;B[hf]
(;W[ig]
(;B[gg]
C[Air Bender: im curious though. where you have played to reduce trevoke?
]
(;W[ih]
C[Air Bender: instead of the clamp
]
(;B[if]
C[Suigetsu.: I think he meant J17 as the unusual one, not the clamp itself
Air Bender: ah i see
]
(;W[gh]
C[Suigetsu.: but its a serious option if wanting to play lightly (which you must in this case since your opponent is too strong, willing to sacrifice some stuff)
]
(;B[jg]
C[Air Bender: im guesing you would have tried to follow up on the clamp instead
]
(;W[hi]
(;B[ii]
C[Trevoke: No, L17 or L16
]
(;W[be]
(;B[bd]
C[Air Bender: interesting
Trevoke: But I'm not very good at sabaki
Trevoke: And I mostly study Dosaku games so I am very bad at seeing "straightforward sequences" :(
Suigetsu.: \[object Object\]
]
(;W[cj]
(;B[dj]
C[Air Bender: L17 looks good
]
(;W[gm]
C[Air Bender: dosaku games are very advanced stuff
]
(;B[fm]
C[Air Bender: most pros have a hard time understanding them
]
(;W[ci]
(;B[bj]
C[Trevoke: So far his playstyle is my favorite one
Trevoke: Out of all the pros' games I've seen
Suigetsu.: L17? how so, that can't live right
Air Bender: furthermore in those times knowledge of go was somewhat primitive except for his playing style
]
(;W[ch]
(;B[gq]
C[Air Bender: but nonetheless they are very interesting
Suigetsu.: as a 8 kyu I wouldn't focus much on "play style" imo. Fundamentals are what are necessary (if the goal is to become stronger I mean) 
]
(;W[hh]
(;B[fg]
(;W[eh]
C[Trevoke: @Air Bender - you may be interested in a review I made of the game known as Dosaku's Masterpiece; a 2-stone handicap game he lost by one point. With deep AI exploration, it turns out he made three choices that were two- or three-point mistakes, everything else was basically AI-level move.
]
(;B[je]
(;W[ni]
C[Air Bender: fascinating. i would love to see that
]
(;B[oi]
C[Air Bender: im not surprised though. his moves were super efficient. atleast as per my limited understanding
Trevoke: And the most amazing part of that game for me is that if you look at it deeply enough, the AI's approach to managing that game is _exactly_ the strategy Dosaku employed, with only one shift at the .. second mistake, IIRC. It's possible that he engineered the 1-point loss, but I have some doubts.
]
(;W[nh]
C[Trevoke: https://www.youtube.com/watch?v=AIMNVbGXVlk
]
(;B[kb]
(;W[lb]
(;B[hb]
C[Air Bender: youre right. it is said that he deliberatley used to make it into a one-point loss game
Trevoke: Dosaku coined the tewari analysis, and brought a particular whole-board vision into perspective; from what I could tell from studying his games, he was probably the first one to really explore the use of thickness as a whole-board tool. His positional judgment was incredible.
]
(;W[af]
(;B[of]
C[Trevoke: @Suigetsu - thank you for the advice :)
Air Bender: true
]
(;W[oh]
C[Air Bender: theres a concept called korigatachi
]
(;B[ph]
C[Air Bender: he would use it often in his games to overconcentrate his opponents' shape
]
(;W[nm]
(;B[ol]
C[Air Bender: interestingly enough at the same time another player in china huang longshi was very famous. the two never met but had very similar styles
]
(;W[sq]
(;B[sr]
(;W[sp]
(;B[rr]
(;W[jd]
C[Trevoke: @air bender if you really want your mind to bend, check out the last games we have from Huang Longshi, against one of his students -- seven games or so with almost exactly the same fuseki, it's a literal mastercall in positional judgment https://online-go.com/game/40094096
]
(;B[ga]
(;W[ea]
(;B[ad]
C[Trevoke: @Air Bender right, korigatachi and tewari are two sides of the same coin, so to speak -- and yes, Huang Longshi's fighting prowess was incredible, his long-term strategy planning and execution are fascinating to look at.
Air Bender: haha. my mind was already blown when i first saw their games
]
(;W[ds]
(;B[fe]
C[Avtikh: GG
zhangbrady: gg
Air Bender: subtle differences though between them. longshi used to employ amarigatachi
Trevoke: *masterclass, not mastercall.
Air Bender: good game guys
Suigetsu.: amazing a pro got beaten. by a mere amateur with no ranking /s
Air Bender: nice talking to you trevoke. thanks for all the info
Trevoke: cheers, airbender, looking forward to the next chat :)
]
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